Hate the player, not the game: Why did the Christchurch shooter’s video look like a game?

"Hate the player, not the game: Why did the Christchurch shooter’s video look like a game?"

09 August 2022

One of the most remarkable circumstances of the Christchurch shooting incident was the fact that the gunman was able to live-stream the first 17 minutes of the attack on the social media platform Facebook. The stream captured the gunman’s drive to the Al Noor Mosque up until the gunman left the Mosque. Perhaps the most notable feature was the use of a first-person perspective achieved with the use of a head camera. For those familiar with video games, first-person perspective is a popular gaming cinematic device. In effect the gunman had intentionally replicated the look and feel of a popular mainstream video game genre. The gunman had also concurrently shared a manifesto that supposedly described the gunman’s motivations and beliefs. However, amongst the more overtly disturbing material was liberally scattered internet/gaming memes, in-jokes and deliberately provocative, but otherwise non-sensical, text. This does leave us with a question; why did the gunman go to such lengths to tap into internet and gaming culture? On the one hand, perhaps it is a huge internet/gaming cultural joke and the gunman is simply pulling off the biggest troll for fortune and glory in certain dark anonymous places of the internet (a form of intangible internet kudos). The presentation will discuss the myth of the lone antisocial gamer and the reality of the gaming industry today. It will then talk about how gaming is divided into the good place and the bad place. Finally it will conclude by looking at shooters message and his intended end game, as well as discussing what needs attention in the future.

Updated:  9 August 2022/Responsible Officer:  Centre Director/Page Contact:  CASS Marketing & Communications